We kicked the session off by being introduced to Lara, who is a creative copywriter and project manager. She will be working to help out with the OD or Knowledge campaign.
Next week, both the I Am and OD On Knowledge groups will be pitching their ideas. So in this session we focused on getting our ideas and presentations ready to impress the panel. We had to make some cut-throat decisions about how to execute the campaigns and decide how to communicate them to the panel in the best light.
We split into our two different campaign groups to work on different elements of our campaign.
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We divided up to work on the following areas of our campaign:
- Storyboarding (which will now be shot from 2nd person and not 1st person)
- Locations
- Props
- Script
- Powerpoint presentation for pitching
Storyboarding:
We decided in previous session that we wanted our 'Young Shockz' video to be shot in first person but now feel that it will be more effective if we shoot it in second person. This just means that the camera will be following Young Shockz rather than being him.
Locations:
We discussed the locations that we will need to use for shooting 'Young Shockz'. They are Nicole's House, Street and Peggy's House.
Props:
We discussed what props that we will need for 'Young Shockz'. They are; a football, a baggie (to look like the gang have handed Young Shockz something), posters, a tracksuit and a hat.
Actors/actresses:
We have agreed that we are going to audition for the role of Young Shocks in our school through the drama department.
We are also going to have to find somebody to play a mum and 4 gang members to be in the film, Young Shockz.
To finish up the session we went over any paperwork left unfinished.
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Objectives:
>Pitch preparation: How do we present ourselves and our ideas
effectively? What impression do we want to give the panel of our group
and our concept?
>Storyboards: Need to be updated and in the best format for use at the pitch
>Pitch arrangements: Need to know where, when and to who
>Review changes to our ideas and agree on a final route.
>Review changes to our ideas and agree on a final route.
Execution of our ideas:
> Choose an animator to commission for our short film
> Create a tight brief to direct the animator with
> Review budget, allocate funds spent and set a budget for the animation
> Address changes in the idea from a practical perspective, such as the club night for promotion.
> Agree on the final film concept and key messages.
Outcomes:
Finalising our campaign concept and design:
We combed through the whole user journey to make sure it was as engaging and effective as possible. From the moment they see people handing out wristbands, to watching our film and sharing it over social media. We reviewed each step from the perspective of our target market to check whether there were any weak links, boring bits, stuff that would put people off and places we might lose people.
We combed through the whole user journey to make sure it was as engaging and effective as possible. From the moment they see people handing out wristbands, to watching our film and sharing it over social media. We reviewed each step from the perspective of our target market to check whether there were any weak links, boring bits, stuff that would put people off and places we might lose people.
One
issue we faced was the first point of contact - where our audience
would receive our promotional wristbands - because the club night has
been moved. We have the contact details for the organiser so need to
find out where the new venue will be and make sure that we can promote
our campaign there.
The
next issue we discussed was how to make sure our audience actually
follow up on our promo activity and look the film up. We are using a
competition as an incentive, but some people in the group pointed out
that not everyone trusts this sort of promotion. So we agreed that there
was a need for evidence.
Sometimes people
think competitions are rigged and there's no point in entering.
So we decided to include elements of proof in our flyers and communication such as:
So we decided to include elements of proof in our flyers and communication such as:
- photos of the ticket prizes
- live streaming of the winners being chosen
- interviews or public appearance of the winners
-
giving dates and directions for the above, so people know they can
check the authenticity as soon as they hear about the competition.
The
next step was agreeing on our final concept. Over the last few weeks
our idea has changed, and although we learnt a lot from the process and
covered lots of interesting angles - we realised that we had to make
some calls about exactly what route we were following. Otherwise we
risked a confusing message, which would damage both our pitch and our
final products.
We
agreed that our key message wasn't to scare or threaten people, by
forcing specific opinions about drugs being bad on them. We felt this
would put people off and stop them listening to us. Instead, we wanted
to point out the risks of Legal Highs - to encourage young people to be
aware of them and make their own choices to stay safe.
We
made a final decision about the film being animated, to make it fun and
engaging and get our message across. But that it would morph in to live
action at the very end, to show the serious message of the main
character actually dying from a bad trip. Before the pitch next week, we
need to pin down the different drug-making scenarios shown in the film.
We need a balance of comedy and realism, so we do want them to reflect
what might really happen and not be ridiculous.
Our storyboard is out of date now, so we need to update that and make it clear and professional for the pitch next week.
Pitching:
We
will be pitching our concept to a professional film and animation
agency, so we need to make sure we practise and have the right
presentation materials to make an impact and be clear about our idea. As
well as seem professional and well organised. We are going to use Prezi
as a collaborative presentation tool, so we can all work on separate
bits then review the complete presentation together.
Choosing an animation style and forming our brief for the film:
Our next step was to finalise ideas around the film to form a brief. We reviewed a range of work by popular, current animators including:
- Grant (EyeJack)
- John Davide
- Hope (8 mins promo for the band, Kontakte)
This really helped us to make the following decisions about the OD on Knowledge film:
- Tone: The film should be fun and interesting, to educate people and not threaten or scare them. Our favourite example of this was Jide Johnson's explanations.
- Length: 30 seconds - 1 minute, to keep peoples' attention and be suitable for it to go viral.
- Colourway: We liked black and white, with a flash of colour, like we saw in Grant/EyeJack's film.
-
Atmosphere: Although we liked the dark, freaky, trippy vibe of some
animators around - we didn't want this for our piece. This was because
we felt it could be distracting and perhaps feel more like an opinion
piece, either that drugs are bad or even that drugs are fun, if it had
too much of this feeling.
- Pace: Our film should be fast, quick and busy to hold peoples' attention.
- Sound: We liked the sound effects of Jide's film and want some in ours, plus music.
-
Narration: We thought the commentary in Jide's films made them clear
and informative and held them together. So we want to do this with ours,
too.
Jide
Johnson felt like the best animator for our brief. We liked his kind of
'explanamation' films and think they fit our concept - as they get
information across in a clear, fun, quick way. We will approach him and
his company Aniboxx this week to find out whether he is available,
within our budget and keen to work with us.
Budget:
Finally, we went over the budget and allocated money to each stage of
our campaign. We signed off the budget for ticket prizes and animation
and agreed that we'd do social media, website editing and the physical
promotion ourselves to make sure we had enough money to commission a
professional animator.
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